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tweens.gd

In-Engine Tutorial

The tutorial’s five steps, as a Godot project. Each step runs its lesson scene and shows the code that runs, in C# or GDScript.

Download Godot 4.7.2 .NET from godotengine.org, and the .NET 8 SDK or later. The tutorial’s interface is written in C#, so the GDScript lessons need the .NET edition too.

  1. Extract the ZIP into a new folder.

  2. Open it like any Godot project: in the Project Manager, choose Import, select the folder’s project.godot, and let the editor finish importing.

  3. Poke around as much as you like. Lessons/ holds a C# scene and a GDScript scene for each step; open one and press F6 to run it on its own.

  4. Press Play (F5) and choose C# or GDScript in the tutorial’s header. Godot builds the C# project first; that build can need internet access to restore the Godot .NET SDK from NuGet.

While the tutorial runs from the editor, Open in editor above an example opens that example’s scene.

tweens.gd is made with math & ferrets, copyright © 2026 its contributors.

Godot logo by Andrea Calabró, licensed under CC BY 4.0.

"Easy, the Ferret" illustrations drawn by foxy_maria.

tweens.gd is released under the MIT License.

Godot is licensed under the MIT License.
tweens.gd is not affiliated with or endorsed by the Godot Foundation.